Clans - Global Map Season 12 - The Showdown
Tournament status: Finished Finished

[Clans] Global Map Season 12 - The Showdown

Tournament status:

Finished Finished
Tournament winners will be awarded with Clan Points, which can be exchanged for prizes at the rates shown below. Feel free to pick and mix your bucket of rewards according to your clan's needs!

About

  • 16 Confirmed teams
  • SE + RR Tournament bracket
  • Clan Points (Bonds, Gold, Industrial Resources) Prize pool
  • HK, AU Server

Tournament details

  • Team format 15 + 85 substitutes
  • Battle mode Standard battle
  • Vehicle tier X
  • Allowed total tier 150
  • Additional information Minimal Requirements: To avoid the scenario of technical victory/defeats, please follow these minimal requirements when the tournament lobby opens! (1) In-game Roster: At least 12 players (2) Total Tier: At least 120 Tier Points

Maps

Malinovka
Himmelsdorf
Murovanka
Cliff
Sand River
Steppes
Redshire
Fisherman's Bay
Westfield

Confirmed teams

Team Game server Registration option
(Team unconfirmed)

Regulations

  • Rules/Regulations
  • Schedule
  • Group Stage
  • Playoffs
  • Additional rules
  • Terms & Conditions
Rules/Regulations

Rules/Regulations

  • Tier Points: 150
  • Tank Tier: 10
  • Team Roster: 15 players
  • Game Mode: Standard Battle
  • Brackets: Double Round Robin Bo1 (Group Stage), Single Elimination Bo5 (Semi-finals, 3rd Place Match), Bo7 (Finals)
  • Battle Time: 10 minutes (3 minutes break)
Schedule

Schedule

  • Group stage 1: 21 September 2019, 18:00 (UTC+8)
  • Group stage 2: 22 September 2019, 18:00 (UTC+8)
  • Semi-finals: 28 September 2019, 16:00 (UTC+8)
  • 3rd Place Match and Finals: 29 September 2019, 16:00 (UTC+8)
Group Stage

Group Stage

  • Group Stage is played with the Automated Tournament System.
  • Round robin point system:
    • 1-0 Win: 3pt
    • 0-0 Draw: 1pt
    • 0-1 Loss: 0pt
  • If two clans are tied for the same position, their ranking will be determined first considering the results between the two clans and, if the tie persists, by their eGM X value.
  • Top 2 in each group of 4 will advance to the next stage.
  • Every clan plays its opponent twice, the first time on its home server and the second time on the opponent's server.
  • Map pool: Cliff, Fisherman's Bay, Himmelsdorf, Malinovka, Murovanka, Sand River
Playoffs

Playoffs

  • Playoffs are played in Training Room. The organizer is responsible for creating the Training Room.
  • The Training Room will be created twenty (20) minutes before the official match time. A clan will be disqualified if not ready ten (10) minutes after the official match time.
  • Every map will be played twice, with clans rotating attack and defense roles in Standard Battle. The clan starting from spawn point 1 will defend and the clan starting from spawn point 2 will attack.
  • Map pool: Cliff, Fisherman's Bay, Himmelsdorf, Malinovka, Murovanka, Redshire, Sand River, Steppes, Westfield
  • Coin toss will decide team A and B.
  • Map elimination proceeds as follows in a Bo5 match:
    • Team A eliminates a map
    • Team B eliminates a map
    • Team A eliminates a map
    • Team B eliminates a map
    • Team A eliminates a map
    • Team B eliminates a map
    • Team A picks first map
    • Team B picks second map
    • Last map remaining will be the tiebreaker map.
    • Each clan plays on its home server on the opponent's chosen map. Each clan starts on defense on the opponent's home server
  • Map elimination proceeds as follows in a Bo7 match:
    • Team A eliminates a map
    • Team B eliminates a map
    • Team A eliminates a map
    • Team B eliminates a map
    • Team A eliminates a map
    • Team B picks first map
    • Team A picks second map
    • Team B picks third map
    • Last map remaining will be the tiebreaker map.
    • For first and second map: each clan plays on its home server on the opponent's chosen map, each clan starts on defense on the opponent's home server.
    • Third map will be played on both servers, and each clan will play on defense on the opponent's home server.
  • Tiebreaker:
    • A tiebreaker battle is played in a match which reaches a draw score of 2:2 (Bo5) or 3:3 (Bo7). The clan who achieved victory the fastest (having more time left before the timeout) in a single battle as an attacker is the home clan in a tiebreaker battle. In case no clan achieved victory as an attacker, the clan with higher cumulative damage in one battle of the match as the attacker is the home clan. In case the clans are evenly matched in the above damage criteria, a coin toss will determine the home clan.
    • The home clan can play on its home server and pick the side they wish to play on during the tiebreaker battle.
  • When both clans are set, organizer will start a 3 minutes countdown before the battle begins. Clans have to pick their tanks before the countdown hits 15 seconds left, and cannot make any change after this time.
Additional rules

Additional rules

Terms & Conditions

Terms & Conditions

  • Strictly no requests for rematches due to team/player absence will be entertained, regardless of reason.
  • Rewards will only be given to players who have participated in at least 1 battle during the tournament.
  • Battle replays may be requested by Wargaming Asia staff at any time; please be sure to keep the ‘Save Battle Replay’feature switched on at all times during the tournament.
  • Wargaming Asia may choose to terminate the contest/event or change/reassign the prize at any time without notice.
  • In addition, Wargaming Asia reserves the right to disqualify players who do not comply with official Wargaming rules and tournament regulations, or those who seek to abuse the mechanics of the tournament.
  • Prizes will be credited within 2 weeks (10 working days) of the end of the tournament.

Tournament winners

Team Team Captain Captain Game server Game server Registration option Registration option

Reward

Place Reward
1st 30,000 Clan Points
2nd 25,000 Clan Points
3rd 20,000 Clan Points
4th 17,500 Clan Points
5th - 8th 13,750 Clan Points
9th - 16th 5,000 Clan Points

Tournament brackets

Too many teams to create a bracket: /64

There is no information regarding this stage.

Too many teams to create a bracket: /32

There is no information regarding this stage.

#
Team
Team
Battles
Battles
Victories
Victories
Defeats
Defeats
Draws
Draws
Points
Points

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