Frontline 2021: Stage II

Frontline Stage II

September 20, 2021 at 07:00 UTC+8 – September 27, 2021 at 04:00 UTC+8

07:00–04:00 UTC+8 (HK server)
18:00–22:00 UTC+10 (ANZ server)


The dates of the other upcoming Frontline 2021 Stages will be revealed later, so stay tuned!

  Start End
Stage 1 August 16, 2021 at 07:00 UTC+8 August 23, 2021 at 04:00 UTC+8
Stage 2 September 20, 2021 at 07:00 UTC+8 September 27, 2021 at 04:00 UTC+8
Stage 3 October 18, 2021 at 07:00 UTC+8 October 25, 2021 at 04:00 UTC+8
Stage 4 November November

Brief Overview

  • Battles take place between 2 teams of 30 players on two huge 9 km² maps: Normandy and Kraftwerk.
  • Each team has its own objective. The attackers should break through the defense and destroy at least 3 of 5 pillboxes on enemy territory. The defenders should repel enemy attacks until the battle timer elapses.
  • To fight in Frontline, use any Tier VIII vehicles available in your Garage. Plus, Tier IX vehicles will be allowed in this mode in a trial format at a later part of battles.
  • You can also use special Tier VIII and IX rental vehicles to enter battle.

Stage Updates


General Updates

  • Fixed the issue of models of destroyed allied vehicles being displayed within the player's view range after restarting the game during a Frontline battle.
  • Fixed the issue of the reasons for disciplinary punishments not being displayed after a Frontline battle.
  • Fixed the issue of the "Contested" message being displayed after capturing some zones in the Frontline mode.
  • Fixed the issue of an incorrect number of Battle Pass Points being displayed in the calendar interface of the Frontline mode.
  • Changes to high-caliber gun turrets
    • Their durability has been decreased from 3,600 to 3,200 HP.
    • The thickness of their side armor has been decreased from 210 to 200 mm.

Changes to Combat Reserves

  • Airstrike
    • The number of bombs has been reduced, but their burst radius has been increased to allow better damage predictions.
    • The Reserve's cooldown has been reduced by 10 seconds.
  • Artillery Strike
    • The interval between shells within a salvo has been decreased to make it harder to avoid damage.
    • The Reserve's cooldown has been reduced by 20 seconds.
  • Minefield
    • The duration of Minefield has been reduced by 10 seconds.
    • The maximum mine deployment range has been reduced by 5 meters.
    • The Reserve's cooldown has been reduced by 10 seconds.
  • Smoke Screen
    • The duration of Smoke Screen has been increased by 10 seconds.
    • The Reserve's cooldown has been reduced by 20 seconds.
  • Sentinel
    • The passive bonus it provides to view range has been increased by 5 meters.


Frontline is a great chance to not only duke it out on a grand scale, but also earn plenty of rewards! Here's what you can look forward to besides epic battles:

  • Other than earning Battle Pass Points for battle results, you also receive 20 Points for reaching each Frontline Tier–that's a total of 280 Points at Tier 15!
  • Plus, Points received in Frontline do not affect the Point Limit of a vehicle, so you can continue to earn Battle Pass Points in Frontline even after the Point Limit is reached.
  • Directives will be awarded for every Frontline Tier you reach, so here's your chance to stock up on them.
  • Just like in regular Random Battles, you can earn credits and experience for playing in Frontline. Check out the specific rules for this here.

How to Play

To switch to Frontline mode, click the mode selection menu to the right of the Battle! button and select Frontline. The Frontline icon appears in your Garage.

Don't miss your chance to participate in this thrilling mode and earn rewards, Commanders!