Calculation of the improved vehicle physics is carried out on the server and does not affect the World of Tanks client. Owing to the new physics model, vehicle handling and interaction with other vehicles and objects on the map in the game became more realistic and diverse.
|Vehicle hull rocking||The hull can now be rocked back and forth thereby altering the vehicle's scaled armor value by changing the vehicle's hull inclination. This ability depends on the vehicle's speed and maneuvers it performs.
Note: Hull rocking does not affect the behaviour of the reticle.
|Vehicles dynamics while turning||When making a turn while holding down the W button, the vehicle loses much less speed.|
|Fix for issues with stuck vehicles||The vehicle now loses much less speed, owing to improved suspension. Also, the vehicle now behaves more naturally when driving over small terrain irregularities.|
|Fix for issues with getting stuck when trying to climb a hill||When driving across a hill, the vehicle does not lose linear velocity. At a certain angle, vehicles start to slip off the hill.|
|New movement effects||Added new graphical effect of track interaction with the terrain—skidding and sliding, which are displayed at certain conditions that are calculated on the server.|
|Turning radius control||Due to change in driving speed (by pressing or releasing the W button), you can now control the turning radius. In this way, the radius and time required to complete a turn will be less than that at high speed. The player can better control the vehicle behavior when maneuvering by holding down the W button.|
|Sharp manoeuvres that change the direction of movement||Stopping the tracks while on the move allows you to perform controlled drifting and make sharp or U-turns. Pressing the SPACEBAR will stop both tracks, and the vehicle will brake sharply. Pressing the SPACEBAR and a directional button simultaneously stops one of the tracks and allows you to perform a sharp turn at the cost of speed.
Note: Stopping of tracks is only available to light, medium, and heavy tanks.
The article with illustrations of the new physics at work can be found here.