Renault Otsu, Tier I Light Tank. Credited with release to all registered players with 100% trained crew and garage slot
Type 95 Ha-Go, Tier II Light Tank
Type 98 Ke-Ni, Tier III Light Tank
Type 5 Ke-Ho, Tier IV Light Tank
Chi-Ni, Tier II Medium Tank
Type 97 Chi-Ha, Tier III Medium Tank
Type 1 Chi-He, Tier IV Medium Tank
Type 3 Chi-Nu, Tier V Medium Tank
Type 4 Chi-To, Tier VI Medium Tank
Type 5 Chi-Ri, Tier VII Medium Tank
STA-1, Tier VIII Medium Tank
Type 61 Tier 9 Medium Tank
STB-1, Tier X Medium Tank.
Tanks Added to In-Game Shop:
Japanese premium Type 3 Chi-Nu Kai tank (Tier V)
Chinese premium 'Type 64' light tank (Tier VI)
"Hidden Village" is a map with a springtime Japanese theme. There are hilly terrains for the snipers and a village with streets in the valley for the close-range brawlers.
Top Tier USSR Medium Tanks have ben added:
Object 430 Variant II, Tier IX
Object 430, Tier X
Changes in Vehicles
Fixed shape of T69 and T54E1 turrets
Fixed model of frontal armour 'nose' of Lorraine 40t. tank
Fixed earlier drowning of German Rhm.-Borsig Waffenträger TD
Changed length of 12.8cm Rhm.-Borsig Waffenträger. TD gun
Added welds and 'window' for reticle in Waffenträger auf E 100 hatch
Improved suspension quality for all tanks on IS and KV basis (includes all modifications of these tanks).
Fixed small incorrect points of damage and visual models of Conqueror and Panzerjäger I
Fixed the length of E-50 guns, which was incorrect since gun mantlets rework
Fixed small issues with visual models of Rhm.-Borsig Waffentrager, Pz.Sfl. V, IS-6, StuG III, Object 416, AMX 50 B, M4 Sherman, T1 Heavy Tank
Fixed incorrect size of Ferdinand TD
Brought back possibility to repair turret turning mechanism for Waffentrager auf Pz. IV.
Added slot for second emblem to Panther II tank for both turrets
Added slot for second emblem to E-50 tank first turret
Fixed design of 76mm Gun M1A1 mounted on T1 Heavy Tank
Type 2597 Chi-Ha:
Elevation angle for 45 mm 20K changed from с -21 to -20 degrees
Elevation angle for 57 mm Gun Type 97 changed from с -21 to -20 degrees
Traverse speed for Type 97 turret changed from 44 to 30.
Elevation angle for 47 mm Gun Type 1 changed from с -21 to -20 degrees
Traverse speed for Type 97-Kai turret changed from с 46 to 30.
WZ-111 model 1-4:
IS-3 turret armor values are made similar to a real IS-3's
Upper side hull armor became thicker by 20 mm (from 80 mm to 100 mm)
Weight reduced by 2,5 tons.
Ammo rack for 10,5 cm Kw.K. L/70 increased from 40 to 80
Elevation angle for 10,5 cm Kw.K. L/70 changed from -17 degrees to -38 degrees
Depression angle for 10,5 cm Kw.K. L/70 changed from 6 degrees to 8 degrees
Traverse speed for Maus turret changed from 14 to 16.
Ammo rack for 122 mm D2-5Т was changed from 26 to 28
Armor made tougher even though values remain the same (Sloped forehead and side parts of the turret have values that are close to those for vertical surfaces)
Fixes and Improvements
Gameplay and Mechanics
"Port" map removed from random battles.
Reworked and/or fixed several gameplay moments on 'Karelia', 'Mines', 'El-Halluf', 'Airfield' and 'Steppes' maps.
'Airfield', 'Komarin', 'Live-Oaks', 'Siegfried line', 'Sand River', 'Serene Coast', 'Swamp', 'Tundra' maps added to the Team battles game mode.
Added possibility for AP and APCR shells to go through 'small' objects: fences, benches, colums etc. With object penetration final armour penetration parameter of the shell will be decreased and object destroyed.
Added +5% coefficient to XP received in 'Team Battle' game mode
Personal rating calculation changed
Removed crediting of Battle Hero achievements, Epic Achievements, Commemorative Achievements, several medals and titles of Honour: 'Survivor', 'Kamikadze', 'Invincible', 'Raider', 'Bombardier', 'Reaper', 'Sharpshooter' from Tank Company battles.
'Ranger' moved to Epic Achievements and renamed to Naidin's medal
Graphics and UI
Improved ambient effects on the most maps
Updated loading screens for majority of maps
For improved graphics setting:
Reworked lighting on all maps: re-set density, colours, brightness; changed location of light sources. Significantly increased textures accuracy
Fully re-worked fog
Added dynamic shadows from clouds
Added possibility to select one full-screen filters from predefined list, which varies by density, colours, brightness settings
Reworked 'Bloom' effect
Added light rays effects and lenses on the sun
Added 'Motion blur' effect for movement
Fixed incorrect icons of following tanks: SU-14-1, T54E1, Waffentrager auf E 100, FV207, Waffentrager auf Pz. IV, Birch Gun.
Significantly improved 'Battle Missions' UI
Added information about current specials and discounts to the client
Significantly improved and added several fixes to Team Battles UI
Returned 'Last time player played a battle' to the 'Statistics' tab.
Improved and fixed small issues in 'Statistics' tab.
Added 'Save last replay' option, which stores replays of only last battle by removing previous one.
In after battle statistics credit and XP received for 'Honorable resistance' separated from XP and credits received for the battle
Increased the drawing distance preset for different settings: 'low' settings will now have same preset as 'very high' settings, while 'minimal' reserve preset similar to 'high' settings level of graphics
Created a smoother zooming of camera per mouse scrolling in arcade mode
Experience is now converted to Free XP according to the vehicles list order
Fixed the placing of Pz.Kpfw V/IV emblems on turret
Fixed the placing of emblems and inscriptions on AMX 50 B tank hull
Fixed rare cases of not storing of user settings on server
Fixed performance drop at display of tank destruction message
Fixed error of voice chat turning off when leaving a battle
Fixed logic of frag counter in the top part of the screen
Fixed rare issue where a round could fly through a tank without damaging it
Fixed display of tank outline while aiming near destroyed tank
Fixed UI lagging caused by display of numerous UI elements simultaneously
Fixed uncontrolled turning of the camera at the moment of entering SPG mode, while player's vehicle is hit
Fixed 'Average XP per battle' display in tank crew personal files
Fixed message of radio operator skill incompatibility in tooltip of IS-7 loader
Fixed incorrect cases of disconnecting player from server by 'spam_protection'
Fixed rare issue of Crash-to-Desktop during map loading
Fixed rare issue of losing controls over tank during battle
Fixed cases of loading current and unselected type of ammunition during reload of cassette
Fixed rare issue with the lost statistics for some vehicles, which happened after 8.9 release
Fixed catapulting of small tanks while entering small sized objects on 'Tundra' map
Fixed client freeze during start of battle recording simultaneous to minimizing/maximizing game window
Fixed pressed button freeze during simultaneous switching between windowed and full-screen modes
Fixed fuzzy display of some achievements in 'Statistics' tab.
Fixed small issues with 'Exterior' camouflage and emblem setting windows
Fixed different outcomes on pressing 'esc' without focusing on specific dialogue windows.