A team must use 7 tanks to access 42 available tier points. A team with less than 7 tanks decreases their available tier points by 1 for every missing vehicle.
Tier VIII vehicle limit – No other restrictions to vehicles.
The table below depicts tier limitation for this tournament.
The team who is first to secure 3 wins in matches by destroying all enemy’s vehicles or capturing the enemy’s base will move on to the next round. The losing team will be eliminated from the tournament bracket. (Best of 5)
If a match ends in a draw (no team was destroyed and no base captured) the team with at least 8 tier points advantage wins the battle. To measure the 8 points you can add any surviving tanks points together.
If no team has the advantage of 8 points then the game is replayed:
Starting position stays the same
Map stays the same
Same Players must play
Each battle will last 10 minutes max with a 10 minutes break between battles.
A team must have at least the minimum number of team members of 7 members required for each tournament. Each team may include 4 reserves.
Players may be substituted freely between battles within a round, but must be on the roster.
If there is discovery of the use of a ringer or faker in the place of another player, the team will be disqualified from the tournament.
Teams must be ready for a match 30 min before the designated start time, if by the end of this time the team is not ready or full then they must play with the number of players they have or forfeit the game.
Casters must be allowed into games and match timings might change for live streaming but it will be defined well in advance by the regions league provider or Wargaming.
There are no restrictions placed on equipment, consumables or ammo aside from the specific tier/tank limits for the tournament.
Starting spawn points for all games will be automatically allocated by the system for Challenge Series
Teams cannot reschedule battles; the following are the few exceptions:
Severe real live issues
Unexpected server downtime or maintenance
Wargaming partners technical difficulties
In case of any disputes, the ruling of an admin is final.
Any player found to be cheating will be immediately kicked from the league, and will receive additional sanctions.
If server issues arise, the battle will be rescheduled by the admin and the two teams will not be disqualified.
In case of an in-game dispute, ensure that replays are being saved to your replays folder
If replays are not enabled at the time of the disputable incident, take a screenshot so that it may be reviewed as part of the dispute process
Add-ons, skins and mods are discouraged (At offline events none will be allowed so it is advisable to learn to play without them)
Schedule (Regular and Master Series)
Players will be invited to the room base on the time schedule.
4 reserve players are an available option to replace team members that do not show up for the tournament.
If a team does not show up and ready for the battle by the scheduled time they will forfeit.
If a team cannot provide the minimum number of players for the battle, they may still attempt to win the battle with what they have.
Wargaming will determine the team to start the tank picking. After that the other team picks their 2 tanks. This will be done until both teams picked their complete tank line-up of 7 tanks
All broadcasting rights are held by the regional Wargaming head office and the regions official partner, no rebroadcasting or extra coverage of the league live matches will be allowed without written permission by these parties.
Aggressive or abusive behaviour toward a league official or fellow players will be punished by Wargaming on a 3 strike system (3 strikes and you’re out!) That being said excessive acts of abuse can still lead to immediate expulsion from the league and ban from joining the league.
Teams or players clan members acting overly aggressively or abusive at offline events or in streaming chats and social media can also earn the team strike points on a 5-strike system (5 strikes and you’re out!)
Unsportsmanlike behaviour or spamming will also be punished with warnings given by Wargaming or its regional partner (3 warnings = 1 strike point)
All protests must be sent to firstname.lastname@example.org within 24 hrs of the issues occurrence (any protests outside the officially designated channels will not be acknowledged)