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9.12 Common Test

Announcements
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Tank Commanders,

Brace yourselves. An Update is coming.

Main Features of the Current Common Test of Version 9.12:

  • Revamped the viewing system. Previously, vehicles were displayed within a 1000x1000 m area around the player's vehicle. They are now displayed within a 564 m radius instead.

  • Added the final version of the new Rampage battle mode for high-tier vehicles.

  • Added the new Berlin and Ravaged Capital maps to the Rampage mode.

  • Centurion Action X added as a replacement for the FV4202. The FV4202 will be rebalanced and redesignated as a Tier VIII Premium vehicle.

  • Tentatively, there are plans to have a mission where players can earn 1 x Tier VIII Premium FV4202 upon completion. In order to participate in this mission, players must own a Centurion Action X. Mission details will be announced on 19 January, 2016.

  • Added bots that will fight against new players in a number of entry-level battles.

  • Changed the interface for purchase and mounting of vehicle customization elements: Camouflage, Inscriptions, and Emblems.

  • Added bonuses from Inscriptions and Emblems to crew members' characteristics.

 

Download and log in to the Common Test client to see what changes will be made when the actual Update is released.

Want to send us some feedback about this Common Test? Do make your way to the forums to let us know how you feel. Your opinions may influence changes to future Updates!

Common Test 9.12 #2 is now ACTIVE.

To participate in the test you need to do the following steps:

  1. Download & Run the installer found here.
  2. Update the game via the launcher.  If you have previously installed the previous Common Test client, run the launcher and allow it to update in order to run this Common Test.

Please install the test game launcher in a different folder, other than the one currently use by the main game client! Also, please close the main game client before installing the update.

Please Note! Only players who have registered prior to 23:59 FET (20:59 UTC) on 04.10.2015 can participate in the test.

 

Scheduled server restarts are as follows: 

  • 1 periphery: 12:00 UTC+8 (04:00 UTC) daily. Average Duration: ~25 minutes
  • 2 periphery: 13:00 UTC+8 (05:00 UTC) daily. Average Duration: ~25 minutes
  • Center: 17:00 UTC+8 (09:00 UTC) daily. Average duration: ~2 minutes

Special features of the Common Test server:

  • Payments are not accepted on the public test server.
  • Progress will not be transferred to the main Asia server.
  • Credit and experience rates will not be increased for this test.

The test server is subject to EULA and general rules of World of Tanks game server. The restrictions and punishments are the same as on the official game server of World of Tanks.

Preliminary Patch Notes

These are the list of changes and features that will be implemented on the 9.12 Common Test server.

These are preliminary Common Test notes and do not include the full details of all changes. The full list will be available upon the release of Update 9.12.

Changes in 9.12 Common Test #2 vs. 9.12 Common Test

  • Fixed an issue with temporary disappearance of vehicles from the minimap when moving the camera in Artillery mode.
  • Improved performance in the Garage.
  • Fixed some issues with the new Clan Profile functionality.
  • Fixed an issue with disappearance of the vehicle carousel in the Garage.
  • Adjusted income coefficients in the Rampage mode.

Changes in 9.12 Common Test vs. 10.0 Common Test #2

  • Disabled Gas Attack at the end of Rampage Steel Hunt battles. Removed all awards associated with Gas Attack.
  • Reset all bonuses for vehicle customization elements.

Fixed issues:

  • Fixed an issue with increased memory consumption on the Berlin map.
  • Fixed an issue with short-term disappearance of vehicles from the minimap.
  • Fixed an issue with the vehicle customization interface.
  • Fixed an issue with Clan Profile synchronization.
  • Fixed an issue with camera dislocation when switching between the vehicle customization interface and the Garage.
  • Fixed an issue with the display of bots in battle results in the Proving Ground mode.
  • Rampage mode changes:
  • Changed conditions of personal missions for the Rampage mode.
  • Adjusted experience and credits earning rate in the Rampage mode.
  • Changed the victory points cap in Rampage Steel Hunt battles. 

Changes in 10.0 Oct Common Test #2 vs. 10.0 Oct Common Test #1

  • Fixed many issues identified during the previous tests of version 0.9.12

In addition to other improvements, the following changes have been made:

  • Reworked aiming system to minimise the discrepancy between shot trajectories at client and server side.
  • Fixed twitching of the reticle in Sniper Aim when moving along the lower boundary of a gun's depression angle.
  • Fixed an issue with invisible vehicles in the Rampage mode.
  • Increased profitability in credits in the Steel Hunt mode.
  • Improved quality of TSAA full-screen anti-aliasing.
  • Optimised performance on some PC configurations.
  • Fixed many hang-ups and crashes of the game client.

Changes in 10.0 Oct Common Test #1 vs. Update 9.10 release

Important:
  • Introduced numerous improvements to the game engine that will allow for further introduction of modern functionality.

  • Added the final version of the new Rampage battle mode for high-tier vehicles.

  • Added the new Berlin and Ravaged Capital maps to the Rampage mode.

  • Added bots that will fight against new players in a number of entry-level battles.

  • Changed the principle according to which spotted enemy vehicles are displayed. Before, vehicles were displayed within a 1000x1000 m area around the player's vehicle. Now, this is replaced by a circle with a 564 m radius.

  • Changed the interface for purchase and mounting of vehicle customization elements: Camouflage, Inscriptions, and Emblems.

  • Added bonuses from Inscriptions and Emblems to crew members' characteristics.

Vehicles:
  • Added the following vehicles for testing by Supertest players:
    • Panzer 58, German Tier VIII medium tank
    • AMX M4 mle. 49, French Tier VIII heavy tank
    • Chieftain Mk. 6, U.K. Tier X heavy tank
    • Chieftain/T95, U.K. Tier VIII medium tank
    • KV-4 KTTS, U.S.S.R. Tier VIII tank destroyer
    • Т-44-100, U.S.S.R. Tier VIII medium tank
    • VK 45.03, German Tier VII heavy tank
    • Turán III prototípus, German Tier V medium tank
    • 43 М. Toldi III, German Tier III light tank
  • Added the Skoda T 40, Tier VI Czechoslovakian medium tank, to the Premium Shop.
  • Reworked 28 vehicles in HD quality:
    • USSR: KV-220 (renamed to KV-220-2), KV-1, 212A, IS-8 (renamed to Т-10)
    • Germany: Wespe, VK 20.01 (D), Pz.Kpfw. II, Grille, Pz.Kpfw. II Ausf. J, Tiger II, Pz.Kpfw. S35 739 (f), 8,8 cm Pak 43 Jagdtiger, Jagdpanther II
    • USA: T2 Medium Tank, M2 Мedium tank, M3 Stuart, M7, T34
    • France: AMX 12t, AMX AC mle. 46
    • UK: Vickers Medium Mk.III, Matilda, Loyd Gun Carriage, Covenanter
  • Made the following replacements in the U.S. tank destroyer and SPG Tech Trees:
    • Rebalanced the T82 Tier III tank destroyer. Now this vehicle is a Tier IV SPG. 
    • Replaced the T82 Tier III tank destroyer by the T56 GMC Tier III tank destroyer.
    • Rebalanced the T18 Tier II tank destroyer. Now this vehicle is a Tier III SPG.
    • Replaced the T18 Tier II tank destroyer by the T3 HMC Tier II tank destroyer.
    • Replaced the T57 Tier II SPG by the new T1 HMC.
  • Replaced the FV4202 U.K. Tier X medium tank with the new Centurion Action X.
  • Completely rebalanced the FV4202 medium tank. It is now a Tier VIII Premium vehicle.
  • Replaced the top (2nd) turret of the Caernarvon U.K. heavy tank with the turret of the Centurion Action X.
  • Replaced the standard (1st) turret of the Conqueror U.K. heavy tank with the turret of the Centurion Action X.
  • Changed the scale and color of desert and summer clan Camouflage.
  • Rebalanced the following vehicles:

    • Covenanter: Chance of fire for the Meadows D.A.V.  O.C. engine decreased from 40 to 20 percent.
    • Slope angles for the upper glacis plate of the FV4005 and FV4004 (based on the Centurion) tank destroyers reduced to 57 degrees.
    • Maus: Increased the armor protection of some sections of the gun mantlet.
    • Löwe: Increased the armor protection of the gun mantlet.
    • T23E3: Increased penetration of both standard and Premium shells from 128 to 177 mm, and 149 to 190 mm respectively.
    • 8,8 cm Pak 43 Jagdtiger: Top forward speed increased from 28 to 38 km/h.
    • Jagdpanther, Ferdinand, Jagdpanther II: Shell flight speed for the 10,5 cm Pak L/52 gun changed from 805/1006/805 m/s to 950/1188/950 m/s. Now, shell flight speeds for the 10,5 cm Kw.K. L/52 and 10,5 cm Pak L/52 guns are equal.
    • E 50 Ausf. M: Shell flight speed for the 10,5 cm Kw.K. L/52 Ausf. K gun changed from 1478/1173/1173 m/s to 1500/1200/1200 m/s. Now, shell flight speeds for the 10,5 cm Kw.K. L/52 Ausf. B and 10,5 cm Kw.K. L/52 Ausf. K guns are equal.
    • KV-220:
      * Increased the engine power from 650 to 850 h.p. Slightly decreased crossing capacity to balance this change.
      * Increased the armor protection of the upper glacis plate from 100 to 120 mm.

    • T-54 first prototype:
      * Dispersion of the 100 mm D-10T-K gun decreased from 0.38 to 0.36 m.
      * Reload time of the 100 mm D-10T-K gun decreased from 8.1 to 8 s.
      * Aiming time of the 100 mm D-10T-K gun decreased from 2.6 to 2.4 s.

Maps and Objects:
  • Removed the South Coast map from the Random Battle mode.
  • Deleted the resources of the Hidden Village and Province maps from the game client.
  • Added extra special effects to a number of maps.
  • Fixed the issues with the visual and damage models of some environmental objects.
Graphics and System:
  • Optimised performance of the game client on some PC configurations.
  • Improved the loading speed for both the game client and maps.
  • Fixed some issues in the new mechanism of shadow display for the Improved graphics preset.
  • Optimized the performance of some special effects.
Other:
  • Added clan profile—a new interface that contains detailed information about clans.
  • Added voice notifications to the functionality of Dynamic Platoons.
  • Fixed minor issues with interface.
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