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[Clan Wars] Operation Asian Typhoon: Rules & Regulations [Updated]

Clan Wars
In other languages: th zh-tw ja

General Rules and Regulations

1.1. Operation Typhoon will take place from 11 May 05:00 UTC+8 through 25 May 05:00 UTC+8. [Updated]

1.2. Event parameters

  • All battles within the event will be played in Tier VIII vehicles.
  • Battle format: 10 × 10
  • Battle duration: 15 minutes
  • “Fog of War” is on.
  • Number of landing tournament participants: 64
  • Vehicle lock is off.
  • Division modules are off.
  • Ransacks are off.
  • Auctions are off.
  • Income on all provinces is 600 per day.
  • Raising province income within the event Fronts is not available.
  • The total number of provinces available on the Global Map: 88
  • The number of landing province is increased from 25% to 50% of the total number of provinces.
  • The number of landing provinces: 22
  • The number of active tournament applications available during a Prime Time: 5
  • Penalties for no-shows are applied.
  • Before the event starts, all active penalties will be reset to zero.

1.3. During the first day of the event, all provinces will be available for landing. After Prime Times end, the provinces will switch to the standard event mode, according to paragraph 1.2. In the event of a draw in a battle for a landing province, it is considered a defeat for the challengers.

1.4. During Operation Typhoon, the Global Map will feature South and Southeast Asia.

During the event, two Fronts will be available as independent territories with their own Prime Times:

Eastern Front: 08:00–11:00 UTC
Western Front: 12:00–15:00 UTC

The Fronts will work the same as during previous events.


Operation Typhoon Special Rules

2.1. During the Operation Typhoon event, clans will be competing for provinces, which means clans will earn Fame Points both for defending their own territories and for capturing new ones.

2.2. Clans can capture provinces in several ways:

  • Participating in a landing tournament
  • Attacking by land

2.3. Landing provinces will be randomly migrating within the map after each Prime Time. If a clan already owns a province on the Global Map, they cannot land again.

Note: A clan that already owns provinces on the Global Map can apply for landing tournaments.

2.4. Daily income gain on each province is 400 Fame Points.

Note: Fame Points for capturing and holding provinces are awarded to clans after a province’s Prime Time is over.

2.5. If a province is not captured by any clan, its daily gain is still 400 Fame Points.

2.6. While holding a province, a clan accumulates Fame Points. Once the province is captured by another clan, the accumulated Fame Points are distributed between the new and previous owners. When a clan owning a province loses it, the clan gets a fixed percentage of Fame Points accumulated while the clan held the province; the rest of the Fame Points will be received by the new owner of the province.

2.7. The table below shows the distribution of Fame Points after a clan captures a province from its previous owner:

Province TypeOwnerAttacker
Landing 25% 75%
Regular 25% 0%

 

2.8. If a clan captures an unoccupied province, 75% of the Fame Points accumulated in this province are added to the clan’s rating. However, 25% of those accumulated Fame Points vanish, since there is no previous owner and they cannot be earned by anyone.

2.9. After leaving the Global Map, a clan gets no Fame Points for holding provinces; the Fame Points accumulated in the clan’s provinces will be deducted from the clan’s rating. However, the accumulated Fame Points stay in the provinces and will be distributed among their future owners.

2.10. The Fame Points accumulated in a province are added to its owner’s account until the province is captured by another clan. As soon as the new owner gets the province, Fame Points are deducted from the previous owner’s account according to paragraph 2.7. Fame Points are re-calculated after each Prime Time. 

Clan Fame Points are recorded and displayed in the Alley of Fame, as well as in clans’ profiles on the Clan Portal (the Global Map section), where clans can track their event progress.

More details and stage rules tips will be available on the Global Map.


Personal Fame Points 

3.1. During the Operation Typhoon event, personal Fame Points will be calculated according to the following formula:

  • Fame_Points: Fame Points
  • Fame_points_base: Fame Points coefficient = 150
  • Еlo_c: Elo rating coefficient equal to the Elo rating in Tier VIII
  • Team_XP: experience earned by a team in a battle
  • Battle_XP: total experience earned by both participating teams during a battle
  • Team_size: team size set by the event requirements = 10
  • Battle_type_c:battle type coefficient
  • Event_value_c:game event coefficient = 1

Battle Type Coefficients (Battle_type_c)

Battle TypeCoefficient
A challengers’ tournament 1
A battle with owner 5

 

Elo Rating Ratios (Elo_c)

Opponent Clan's Elo RatingElo_c
<=1000 1.0
1001–1050 1.1
1051–1100 1.2
1101– 1150 1.3
1151–1200 1.4
1201–1250 1.5
1251–1300 1.6
1301–1350 1.7
1351–1400 1.8
1401–1450 1.9
1451+ 2.0

3.2. A clan also gets the same amount of Fame Points for each battle as a member of the clan who participated in the battle. For example, players of clan A got 47 personal Fame Points after a battle. Thus, clan A also gets 47 clan Fame Points.

Fake battles/result fixes are also considered a rules violation and will be punished with full withdrawal of clan and personal Fame Points, and game account suspension.

In disputed situations for crediting Fame Points (suspected match fixing, etc.) the game administration retains the right to request a battle record, screenshots and other information relating to this situation. If the requested information is not provided, the administration reserves the right to impose sanctions on the potential offenders. We strongly recommend you turn on the option for "Record battles" (battle replays) in the Settings menu.


Awards and Medals

The grand prize of the Operation Typhoon event is 1,400 Tier VIII Chieftain\T95 vehicles, which will be awarded as described below. 

Each Front will have a prize pool based on clans’ gaming activity during the previous event.

4.1. Personal Standings

4.1.1. According to the event results, top players that will score the most in the Alley of Fame will be awarded with the prize vehicles, which will be distributed according to the players’ personal standings within each Front.

FrontTanks to be given to individual players
Eastern Front 400
Western Front 1,000
TOTAL 1,400

4.1.2. Only one tank can be awarded per player. If a player ranks within prize-winning players in both Fronts, they are awarded with a vehicle in the Front where they scored the biggest number of personal Fame Points. The player’s prize-winning place in the other Front gets occupied by the following player in the standings.

4.1.3. If a player scored the same number of Fame Points as the lowest-ranking tank winner, the player is awarded with a prize tank as well.

4.2. Clan Rating

4.2.1. Top clans will be awarded with Industrial Resource, which will be added to the Command Center of the clans’ Strongholds.

4.2.2. The total amount of Industrial Resource to be awarded is 1,574,000 units, which will be distributed as follows:

Western Front Prize pool 1,039,000
Clans to be awarded 43
Eastern Front Prize pool 535,000
Clans to be awarded 22

4.2.3. Industrial Resource will be awarded based on clans’ rating within each Front. Refer to the widget below to see an example of an Industrial Resource distribution.

4.2.4. A clan that scored the same number of Fame Points as the lowest-ranking prize-winning clan will receive the same amount of Industrial Resource. 

4.2.5. If a clan ranks within prize-winning clans in both Fronts, it is awarded with a prize in the Front where they earned the biggest amount of Industrial Resource.

4.2.6. If a clan does not have a Stronghold created by the end of the event, the prize Industrial Resource will not be awarded to the clan.

4.2.7 If at the end of the event the clan does not have enough storage space on the Command Center, the extra Industrial Resource will be lost.

MedalImageRequirements
Jungle Warrior Awarded to players who played at least 5 battles during the Operation Typhoon event on the Global Map. Battles with a no-show by either one or both teams are not included.
Bengal Tiger Class IV Awarded to players whose clan won 51% to 60% of their battles during Operation Typhoon and participated in at least 20 battles. Technical victories are not included.
Bengal Tiger Class III Awarded to players whose clan won 61% to 70% of their battles during Operation Typhoon and participated in at least 20 battles. Technical victories are not included.
Bengal Tiger Class II Awarded to players whose clan won 71% to 80% of their battles during Operation Typhoon and participated in at least 20 battles. Technical victories are not included.
Bengal Tiger Class I Awarded to players whose clan won at least 81% of their battles during Operation Typhoon and participated in at least 20 battles. Technical victories are not included.
War Elephant Class III Awarded to players whose clan ranked 3rd by battle results during the Operation Typhoon event on the Global Map.
War Elephant Class II Awarded to players whose clan ranked 2nd by battle results during the Operation Typhoon event on the Global Map.
War Elephant Class I Awarded to players whose clan ranked 1st by battle results during the Operation Typhoon event on the Global Map.

 

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